About Me

Mumbai, Maharashtra, India
After an experience in creating 3D Environments for commercial Animatics, entered the Games Industry out of the love I have for it. Aim to get myself to the calibre of the Best Game Developers of the World; developing some critically acclaimed Games, as well as learning tons of new things on the way. Specialties: Environment Artist in 3Ds Max, Level Designing. Self Taught and worked professionally in UDK, including Matinee, Kismet and basic Material creation. Worked professionally on Unity3D Engine along with contribution towards Programming in C#.

Wednesday, January 26, 2011

Return of the Norse



So, this is a wallpaper I created with a Low Poly Viking Dragonboat I made.

The Lighting, water and skydome setup was done is UDK :D

Saturday, December 4, 2010

Sample Viking house

Alright this is my latest. A sample Low Poly Viking house. Might need a few tweaks here or there. Costs just 613 Polys :D

Friday, October 1, 2010

Pool Table render

this one I created while just polishing myself over VRay 1.5 renderer for 3Ds Max.....completed it in like 2 days :)




Thursday, September 23, 2010

War Castle


This one started as an artwork for a small friendly competition on www.3dm3.com . Later I quiet a lot of changes to it. Added a Realflow Realwave, expanded it, added more buildings and tents, a huge Bell and decorated with War Paintings(Vikings again...hahah). Added nicely waving flags with Cloth Simulation on them. The video clip can be seen in my General Showreel.

BTW, I made a tutorial on its lighting in VRay and HDRI, as requested by some participating members on 3DM3 website. It can be found here: http://www.3dm3.com/tutorials/hdr_lighting/

Wednesday, September 22, 2010

Galleon


Well, this is a War Galleon. I was once, searching through the Internet for some nice game wallpapers, when I came upon a particular one by IGN, of the game "Empire Earth". It was a 2D artwork with 2-3 Galleons just about to leave a port. Well the port is still to be constructed though :P

It took quiet a while, say 1 and a Half weeks to complete this, most of which went in properly iterating and developing its shape. It just has some basic lighting. You can expect a proper final artwork in sometime :)

War Horn


This is basically an Ancient War-Horn. I personally call it a Gjallarhorn ;) You know, the Viking Mythology, The Gatekeeper God Heimdallr, of Asgard keeps for sounding it at Ragnarök. You can also see embossed Mjollnir(Hammer of Thor) designed on its mouth.

It was made as a quick art after getting heavily inspired by a few Viking/Pagan/Folk Metal bands :D

I actually took a Freebie Blur Studio Plugin Spilral-Object for 3Ds Max to make its shape. You can search it on the internet, the Plugin is free and obviously quiet useful!

Goth Palace



This one's a model of kind of a Gothic Palace, huge and elegant...just like Mr. Dracula...hehehe

Was free in my workplace when saw some 2D artwork, got inspired and started making this castle just for fun. Even took references from Google Images. It took me atleast a week and nearly Two Hundred Thousand Polygons to iterate and complete it fully. Never textured it....maybe should try now :D



well, this Old Castle I made quiet a long while back. Had planned to make a small clip with a few friends, which ultimately did not even start :P

The Bricks and roofings are totally textured. Completed this is some 2-3 days of time. :)

Wednesday, September 8, 2010

Game Showreel

This Showreel I made specifically for Gaming. I created some basic custom 3D models in 3Ds Max, textured and imported them in the Mighty Unreal Development Kit, did a li'l Material Generation, Matinee & Kismet and recorded the gameplay :)

I also did a little particle play in these works.

Tuesday, September 7, 2010

Well, this is my General Showreel, making which I used 3Ds Max 9, FumeFX, Realflow 4, Adobe Photoshop CS3 and NVidia Photosoph plugin for the Normal Maps.

The Music was taken from Warcraft site....I'm a Huge fan of it :D

Hope you enjoy this one!