About Me

Mumbai, Maharashtra, India
After an experience in creating 3D Environments for commercial Animatics, entered the Games Industry out of the love I have for it. Aim to get myself to the calibre of the Best Game Developers of the World; developing some critically acclaimed Games, as well as learning tons of new things on the way. Specialties: Environment Artist in 3Ds Max, Level Designing. Self Taught and worked professionally in UDK, including Matinee, Kismet and basic Material creation. Worked professionally on Unity3D Engine along with contribution towards Programming in C#.

Sunday, June 10, 2012

A Bridge over troubled waters

So this is my post after a very long time.

Its actually an Assessment I gave for my job application at Wings Intellect, some months back, the Games Dev. company I currently work for :)

Rendered in UDK, Models made in 3Ds Max 2010 and textures done through ZBrush.

Yes, I know the Water looks very much out of place, but I was forced to leave it that way due to shortage of time with my previous job's schedule and low config PC at home :\

So please be the judge of the rest of it :P

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