About Me

Mumbai, Maharashtra, India
After an experience in creating 3D Environments for commercial Animatics, entered the Games Industry out of the love I have for it. Aim to get myself to the calibre of the Best Game Developers of the World; developing some critically acclaimed Games, as well as learning tons of new things on the way. Specialties: Environment Artist in 3Ds Max, Level Designing. Self Taught and worked professionally in UDK, including Matinee, Kismet and basic Material creation. Worked professionally on Unity3D Engine along with contribution towards Programming in C#.

Saturday, March 16, 2013

Unity and UDK VFX

So, since more than a year now, I've been working with an Indie Game Developer. Made a few things, but learned a lot more. We were able to come up with an IPad Game called Snatchers which was made on Unity3D 4.0 on which I worked solely as a VFX guy; and also been working on prototypes of a few games based on UDK.

On UDK, I have been doing a few things like, Level Design, Content Managing, basic Materials, Kismet, Matinee and a lot of Cascade VFX too.

So here's 2 videos for Unity3D Particle VFX as well as UDK Cascade VFX:

Sounds on both were done by: Shishir Sharma

Hope the viewers like it!


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