About Me

Mumbai, Maharashtra, India
After an experience in creating 3D Environments for commercial Animatics, entered the Games Industry out of the love I have for it. Aim to get myself to the calibre of the Best Game Developers of the World; developing some critically acclaimed Games, as well as learning tons of new things on the way. Specialties: Environment Artist in 3Ds Max, Level Designing. Self Taught and worked professionally in UDK, including Matinee, Kismet and basic Material creation. Worked professionally on Unity3D Engine along with contribution towards Programming in C#.

Tuesday, July 16, 2013

Altar Of The Sun WIP02

This artwork is going to be something based in a geography like the Highlands of Scotland, or Celtic regions, so I spent quiet a time looking at what kind of flora grows in these places.

So finally after a little time on Google, I decided to make 3 types of flower plants, Twinflower, Primrose and another, the name of which I couldn't figure out, so I called it the Blue Flower. Also there are 4 types of tress. Two are average Deciduous Trees, 1 is called Acer Rubrum and also an Oak tree.

Lastly, I was suggested on a forum by some fine person about my Water Shader and general Sky looking pretty dull. So for Water, I completely changed the shader and found a Shader tutorial by Hamad Al-Hasan on Youtube. Later on I added a few small things here and there on my own within the shader to bring the effect I wanted. As for the Sky, although it wasn't final the last time, I went ahead and pumped up the hues anyhow.

Cheers! :)

Acer Rubrum






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